Emotions will be displayed as: text {emotion} (//) in script will indicate writer's notes. Irlok is looking for help with defeating Krolton. He seems to be some sort of guide for souls and spirits to the exit of the canyon. Death likes to take everything lightheartedly, he likes to joke around and is more playful. // Lines that are already voiced will be marked with an * after the speaker's name. [1/7] Irlok: Welcome to Bantisu Temple, traveler. We guide lost souls onwards, be they wandering men to town or spirits unable to exit the canyon. {welcoming/explaining} [2/7] Irlok: However, recently our job has become much more difficult. The canyon shakes, and changes. Often, long-buried creatures are released as the walls shift. {explaining} [3/7] Irlok: And unfortunately, the worst has come to pass, that one of these creatures is hostile. The Bantisu monks of old collapsed the entrance to its cave to seal it away... {explaining grimly} [4/7] Irlok: ...but the rubble has shifted, and the cave is open once more. We were not strong enough to defeat it then, and we are not strong enough to defeat it now. {explaining grimly} [5/7] Irlok: Even trying to collapse the cave again has ended in failure, for the beast, Krolton, slays our mages and demolitionists in but an instant. {explaining grimly} [6/7] Irlok: However, the word on the wind tells tales of humans doing the impossible as a matter of rote. Krolton must be dealt with before it leaves the cave- I beg your assistance! {explaining, determined} [7/7] Irlok: We've no time to spare. I will prepare a short spell to bring you to the cave- Please, wait outside, and prepare yourself. {urgently} --------------------------------------------------------------------------------------------------------------------- [1/3] Irlok: I apologize for the suddenness of this, but you must understand the urgency. We have no way of knowing when Krolton may emerge. {explaining} [2/3] Irlok: We will pray for your safety, and that your spirit will not become among those we must guide out of the canyon. {explaining} [3/3] Irlok: Now, hold tight, and godspeed!! {warning, hopeful} --------------------------------------------------------------------------------------------------------------------- [1/4] Death*: IT SEEMS I HAVE A NEW GUEST. WELCOME. {excited/friendly} [2/4] Death*: MAKE YOURSELF COMFORTABLE. YOU'LL BE STAYING HERE FOR A WHILE. {cheery, eerily} [3/4] Death*: NOTHING IS STOPPING YOU FROM TAKING A LOOK AROUND. DON'T TOUCH ANYTHING THOUGH. AND TAKE OFF YOUR SHOES AS YOU ENTER. {happy, warning} [4/4] Death*: WHEN YOU FEEL LIKE IT, COME TO MY OFFICE UPSTAIRS. WE HAVE A LENGTHY TALK TO HAVE. {friendly/cheery} --------------------------------------------------------------------------------------------------------------------- // AFTER THE PLAYER DOES SOME "CUSORY TRIVIA" [1/4] Death: IMPRESSIVE. HOWEVER, THAT WAS SIMPLY ROUND 1, OUT OF 20. EACH ONE WILL BE PROGRESSIVELY MORE DIFFICULT THAN THE LAST. READY? {impressed, explaining} [2/4] Death: ...AH, THE LOOK ON YOUR FACE. PRICELESS. GIVEN MY SKULL IS SOLID AND CANNOT EMOTE, I HAVE TO GET MY FILL OF MAKING FACES SOMEHOW. {happy, explaining/slightly saddened} [3/4] Death: I AM SATISFIED, AND THAT'S ALL I REALLY WANTED FROM YOU. {pleased} [4/4] Death: NOW AS IS TYPICAL FOR WINNING A QUIZ GAME AGAINST A METAPHYSICAL ENTITY, I WILL DESTROY A WINDOW WITH A CANNONBALL SO YOU MAY GO ANY TIME. {explaining happily} --------------------------------------------------------------------------------------------------------------------- // IF THE PLAYER LEAVES IN THE MIDDLE OF THE TRIVIA, THE FOLLOWING LINE PLAYS: [1/1] Death: A TECHNOLOGICAL MARVEL- THE SCREEN TURNS OFF WHEN A GUEST RUDELY LEAVES IN THE MIDDLE OF A GAMESHOW. A NICHE FUNCTION, TO BE SURE, BUT A USEFUL ONE. {in awe, scolding} --------------------------------------------------------------------------------------------------------------------- [1/4] Death*: THESE HOURGLASSES SHOW THE LIFESPAN OF HUMANS. WHEN ALL THE SAND HITS THE BOTTOM, I GET A NEW GUEST. {explaining happily} [2/4] Death*: OH LOOK, HERE'S YOURS. IT SAYS YOU'VE BEEN HERE 126 TIMES IN THE LAST THREE MONTHS. SORRY, 127 NOW. {excitedly explaining} [3/4] Death*: MY MIND MUST HAVE SLIPPED, I FORGOT TO MENTION THE MASSIVE HOURGLASS. IT SHOWS HOW MUCH TIME THE WORLD HAS LEFT. {explaining/apologetic} [4/4] Death*: I'LL GIVE YOU TIME TO GET OVER WHAT YOU HAVE WITNESSED. {patient} --------------------------------------------------------------------------------------------------------------------- [1/3] Death*: I SUGGEST YOU DON'T EAT ANYTHING THAT YOU ARE SERVED HERE, I HEARD IT IS TO DIE FOR. {warning} [2/3] Death*: IF I HAD BOUGHT ANY WHEAT THIS MORNING, I'D OFFER A BISCUIT AS CONSOLATION FOR DYING. {explaining cheerily} [3/3] Death*: IT'S A SHAME, REALLY. I'M TOLD I MAKE THE BEST LITTLE CHOCOLATE CHIP ONES. {saddened} --------------------------------------------------------------------------------------------------------------------- [1/1] Death*: FEET OFF THE TABLE PLEASE. {cheery} --------------------------------------------------------------------------------------------------------------------- [1/1] Death*: IF ANYONE ASKS, YES, I AM MARRIED. JUST BECAUSE I DON'T HAVE A HEART DOESN'T MEAN THAT I CAN'T LOVE. {proud} --------------------------------------------------------------------------------------------------------------------- [1/2] Death*: THIS IS AN EMPTY ROOM. {explaining happily} [2/2] Death*: AROUND THE MANSION, THERE ARE MANY MORE EMPTY ROOMS. {explaining excitedly} --------------------------------------------------------------------------------------------------------------------- // Same as previous dialogue above [1/4] Death*: IT SEEMS I HAVE A NEW GUEST. WELCOME. {excited/friendly} [2/4] Death*: MAKE YOURSELF COMFORTABLE. YOU'LL BE STAYING HERE FOR A WHILE. {cheery, eerily} [3/4] Death*: NOTHING IS STOPPING YOU FROM TAKING A LOOK AROUND. DON'T TOUCH ANYTHING THOUGH. AND TAKE OFF YOUR SHOES AS YOU ENTER. {happy, warning} [4/4] Death*: WHEN YOU FEEL LIKE IT, COME TO MY OFFICE UPSTAIRS. WE HAVE A LENGTHY TALK TO HAVE. {friendly/cheery} --------------------------------------------------------------------------------------------------------------------- [1/4] Death*: THIS IS MY OFFICE. GUESS WHAT I DO HERE. HUH? {explaining} [2/4] Death*: I DIE OF BOREDOM. {deadpan} [3/4] Death*: ...REALLY? NOTHING? YOU HUMANS HAVE NO SENSE OF HUMOUR. {disappointed} [4/4] Death*: PLEASE TAKE A SEAT. LET'S REVIEW YOUR OPTIONS. {friendly} --------------------------------------------------------------------------------------------------------------------- [1/3] Death*: THIS IS THE LIBRARY, WHERE MY GUESTS COME TO SPEND THEIR TIME. {explaining happily} [2/3] Death*: FEEL FREE TO TAKE YOUR TIME AND READ UP. KNOWLEDGE IS POWER, AND ALL THAT. {friendly} [3/3] Death*: YOU COULD READ ALL OF THEM IF YOU LIKE, BUT THEY ARE ALL IN LATIN, AND I HEARD THAT IS NOW A DEAD LAGUAGE. {friendly} --------------------------------------------------------------------------------------------------------------------- [1/4] Death*: IT SEEMS YOU REALLY WANTED TO KNOW WHAT WAS BEHIND THIS DOOR. {friendly/interested} [2/4] Death*: I GUESS YOU WILL GET WHAT YOU WANTED... {friendly} [3/4] Death*: ANOTHER DOOR. {cheery} [4/4] Death*: DO YOU REALLY THINK IT WAS WORTH YOUR TIME? {mocking} --------------------------------------------------------------------------------------------------------------------- // Similar to previous dialogue above [1/4] Death*: THESE HOURGLASSES SHOW THE LIFESPAN OF HUMANS. WHEN ALL THE SAND HITS THE BOTTOM, I GET A NEW GUEST. {explaining happily} [2/4] Death*: OH LOOK, HERE'S YOURS. IT SAYS YOU'VE BEEN HERE 21 TIMES IN THE LAST THREE MONTHS. SORRY, 22 NOW. {excitedly explaining} [3/4] Death*: MY MIND MUST HAVE SLIPPED, I FORGOT TO MENTION THE MASSIVE HOURGLASS. IT SHOWS HOW MUCH TIME THE WORLD HAS LEFT. {explaining/apologetic} [4/4] Death*: I'LL GIVE YOU TIME TO GET OVER WHAT YOU HAVE WITNESSED. {patient} [5/5] Death*: ...OR YOU KNOW, DON'T. I DO ENJOY HAVING A LITTLE COLOUR AROUND THE MANSION. {cheery/happy} --------------------------------------------------------------------------------------------------------------------- [1/1] Death: IF YOU HEAR SCREAMING, DON'T WORRY. IT'S JUST THE WALLS. {reassuring} --------------------------------------------------------------------------------------------------------------------- [1/1] Death: IS MY MANSION SO DULL YOU WOULD RATHER GO ROCK CLIMBING? {saddened} --------------------------------------------------------------------------------------------------------------------- [1/1] Death: I'VE HEARD THERE IS SOME GUY AT THE TOP OF SOME ICE TOWER RIPPING ME OFF. {slightly angered} --------------------------------------------------------------------------------------------------------------------- [1/1] Death: THIS BOOK IS SO BAD, EVEN THE LONG-WINDED AND PAINFUL DEATH OF SWEENEY S. GREENVILLE IS BETTER THAN THIS. {ridiculing} --------------------------------------------------------------------------------------------------------------------- [1/1] Death: THE REMOTE'S FIDDLY. YOU NEED TO BE SITTING ON THE COUCH FOR IT TO WORK. {explaining/friendly} --------------------------------------------------------------------------------------------------------------------- [1/14] Death: I KNOW THIS SEEMS LIKE AN ODD PLACE TO BE. SITTING IN FRONT OF DEATH. {thinking} [2/14] Death: THE TRUTH IS, YOU HAVE BEEN HERE MANY TIMES BEFORE. {explaining excitedly} [3/14] Death: THE CATCH IS, A MORTAL MAY NEVER BE ALLOWED TO SPEAK OF MY REALM. {explaining excitedly} [4/14] Death: SO I MAKE EVERYONE WHO VISITS...SIMPLY FORGET. {explaining excitedly} [5/14] Death: IT'S EASIER ON EVERYONE THAT WAY. YOU WOULDN'T WANT TO TELL PEOPLE ABOUT YOUR DEATH, THAT WOULD BE WEIRD. {explaining} [6/14] Death: THIS TIME, HOWEVER, I'LL JUST HAVE TO LET YOU REMEMBER YOUR JOURNEY HERE. {friendly} [7/14] Death: WHY YOU ASK? OH, YOU WOULDN'T WANT TO FORGET THE JOURNEY OF A LIFETIME, RIGHT? {explaining happily} [8/14] Death: THAT, AND I RECEIVED SOME POSTAGE, SHALL WE SAY. SOMEONE IS INVESTED IN YOUR CONTINUED SURVIVAL. {explaining/indifferent} [9/14] Death: I ALWAYS ALLOW PEOPLE THE OPPORTUNITY TO RE-ENTER THE MORTAL PLANE ANYWAY. {indifferent} [10/14] Death: CALL IT BARGAINING WITH DEATH IF YOU LIKE. TRUTH IS, I JUST GET A BIT BORED. {explaining} [11/14] Death: IF YOU WISH TO RETURN TO LIFE, AND I CAN NEVER UNDERSTAND WHY PEOPLE DO, ALL YOU HAVE TO DO IS BEAT THAT WHICH SENT YOU HERE. {explaining} [12/14] Death: IN YOUR CASE, IT IS THE CREATURE KNOWN AS KROLTON. I SIMPLY ASK YOU SPEND A BIT OF TIME HERE AND PLAY A SHORT GAME BEFORE YOU GO, IN THE OTHER UPSTAIRS ROOM. {explaining} [13/14] Death: I DO ENJOY MY CHATS WITH HUMANS, THEY NEVER SAY ANYTHING. {happy} [14/14] Death: WHICH IS ODD, BECAUSE OUT OF THE TWO OF US, THEY ARE THE ONES WITH VOCAL CHORDS. {confused} --------------------------------------------------------------------------------------------------------------------- // POST-CONVO DIALOGUE [1/2] Death: SOMETHING I'M FINDING INCREASINGLY ANNOYING IS HOW MANY PEOPLE ARE FINDING WAYS TO BECOME IMMORTAL NOWADAYS. INTELLIGENT COMPANY IS STARTING TO GET A BIT SCARCER. {explaining/slightly annoyed} [2/2] Death: OH, YOU ARE STILL HERE. IF YOU WANT TO LEAVE, I SIMPLY WANT A BIT OF ENTERTAINMENT BEFORE YOU DO. WOULD YOU GO TO THE GAME ROOM ON THE OTHER END OF THE MANSION? {explaining happily} --------------------------------------------------------------------------------------------------------------------- [1/5] Death*: WELL, I SEE YOU ARE LEAVING. {slightly disappointed} [2/5] Death*: IT WAS NICE TO HAVE YOU BACK AGAIN, I DO ENJOY YOUR VISITS. {happy} [3/5] Death*: TO RISE BACK TO LIFE, YOU MUST DEFEAT THE ONE WHO BROUGHT YOU TO MY HANDS. {explaining} [4/5] Death*: YOU'VE MANAGED IT BEFORE SO I CAN'T SEE WHY YOU CAN'T MANAGE IT AGAIN. AFTERALL, YOU MANAGE TO KEEP DYING. {explaining} [5/5] Death*: ...OR YOU KNOW, DON'T. I DO ENJOY HAVING A LITTLE COLOUR AROUND THE MANSION. {cheery/happy} --------------------------------------------------------------------------------------------------------------------- [1/3] Death: ...AND ANOTHER THING. GIVEN WHAT I SAID EARLIER, IT FEELS RIGHT TO LET YOU KNOW SOMETHING. {excited} [2/3] Death: SO LONG AS THE BEAST THAT KILLED YOU DIES BY SOMETHING YOU CAUSE, YOU WILL RETURN TO LIFE. SO BE AS RECKLESS AS YOU WANT. {explaining excitedly} [3/3] Death: AND IF YOU ARE TOO RECKLESS, THAT WILL BE A VALUABLE LESSON TO YOU. SINCE KROLTON HAS NOTICED YOU AGAIN, I’LL LEAVE YOU TO IT. {explaining} --------------------------------------------------------------------------------------------------------------------- [1/6] Irlok: Oh, thank goodness. You've returned- not free of wear, but certainly alive. Did you need to flee from Krolton, or is he...? {concerned} [2/6] Irlok: Truly? The beast is dead? {relieved} [3/6] Irlok: Gracious, I don't think I've ever been so relieved. Krolton was responsible for thousands of deaths long ago. You've prevented an oncoming massacre! {thankful} [4/6] Irlok: Bantisu Temple owes you a great deal. Here, then- a suitable reward. {happy} [5/6] Irlok: A powerful Bantisu artifact, as reward for defeating a beast that menaced in antiquated times. {explaining} [6/6] Irlok: Safe travels, human. Whether it was luck or strength that had you prevail, I pray it will not fail you in the future. {friendly} --------------------------------------------------------------------------------------------------------------------- // PRE QUEST DIALOGUE [1/1] Irlok: We have a job that needs doing, but I'm afraid you're too weak. Come back when you are level 87. {serious} --------------------------------------------------------------------------------------------------------------------- // POST QUEST DIALOGUE [1/1] Irlok: You are truly an amazing warrior. Thank you for putting an end to Krolton. {friendly/grateful} --------------------------------------------------------------------------------------------------------------------- // MID QUEST DIALOGUE [1/1] Irlok: I have written the coordinates of the cave Krolton hides in, in your quest book. {explaining}