Seasum is a stuck-up boy who REALLY doesn't want to go to school. He should sound whiny and spoiled. The Boat Captain is a man who is authoritative and commanding. Mamui is a man who is ready to guide the incoming students. The student is someone (can be either a boy or girl) who is nervous and a bit confused on their first day of school. Cidre is a man who should be kind and authoritative. Una is a woman who is strict yet supportive. The Headmaster is a older man who loves his students. He is supportive and wise, yet tricky and unpredictable. The ghost guide is a male spirit who guides the students through the schools. He should sound quiet, whispery, and kind. The earth teacher is a man who should have a deep voice. His voice should sound a bit slow and deliberate. The thunder teacher is a man who is absolutely insane, yet passionate about his subject. His voice should be reminiscent of Jevil from Deltarune. The water teacher is a man who is nervous about teaching. His voice is quiet, stuttering, and anxious. The fire teacher is a man who is excited and passionate about his class. His voice should be energetic. The air teacher is a man who sounds a bit quiet yet passionate. The Magical Effects and Materials teacher (those two classes have the same teacher) is a man who is pompous and passionate. The wybel teacher is a man who sounds normal at first, but then devolves into insanity as his rants go on. The species creature is a man who should be droning and a bit boring. The corruption teacher is a man who should be nervous and frightened. He should sound like he's barely keeping it together. The nature teacher is a man who should sound like a stereotypical hippie or stoner. -------------------------------------------------------------------------------------- [1/6] Seasum: Ugh... I really, really, reeeeally don't want to go... {whining} [2/6] Seasum: Hey, who are you? {questioning} [3/6] Seasum: Do you...not have any manners at all?! Just running into my parents' house like that! Jeez! {suprised then annoyed} [4/6] Seasum: I oughta... Hm. well... maybe... {thoughtfully} [5/6] Seasum: Oh, I know! Here, go into my room real fast, and grab the letter in there. {brightly} [6/6] Seasum: Bring it to me when you do, I wanna make sure it's the right one. {normally} -------------------------------------------------------------------------------------- [1/6] Seasum: Yep, that's the right letter. I hope you like school! {condescendingly} [2/6] Seasum: My parents were super excited when that letter flew into my room, but magical school sounds so boring... {whining} [3/6] Seasum: I don't even want to learn magic! I just want to write my stories and play games. You can go instead. {complaining} [4/6] Seasum: I know the picture on the letter is one of me, but you can, um... {Thoughtfully} [5/6] Seasum: You can say you had a growth spurt! Uh, that should work, I think! {Brightly, nervously} [6/6] Seasum: Now go on, you should get out before my parents see you. I don't want them to find out I gave that letter away... {worriedly} -------------------------------------------------------------------------------------- [1/5] Boat Captain: Hey! What are you doing all the way over here? This dock's broken. {suprised} [2/5] Boat Captain: Oh, a student, you say. Aren't you a little old to be learning fundamental magical knowledge? {confusedly} [3/5] Boat Captain: Well, if I could see your invitation letter, then? {questioning} [4/5] Boat Captain: ...hm. This...wow, you really look quite different than the picture. Did you get a new haircut? {confused} [5/5] Boat Captain: Well, no judging from me! Keep walking to the end of the dock. Have faith! {normally} -------------------------------------------------------------------------------------- [1/2] Boat Captain: Alright everyone. Ready for a magical experience? {brightly} [2/3] Boat Captain: We're headed to the Nexus. You've been told where to go. If you've forgotten, ask your fellow students! {normally} [3/3] Boat Captain: If you ever need to come back here, just walk out onto the dock again. Good luck, now! {normally} -------------------------------------------------------------------------------------- [1/3] Mamui: Psst. Are you a student at Grookwarts? {whispery} [2/3] Mamui: This is the way in. Do you see that weird looking dirt wall? {explaining} [1/1] Student: Through the wall, right? I hope my uniform doesn't get dirty... {worried} [3/3] Mamui: Just run straight through. Don't tell any non-wizard folks, though. {explaining} -------------------------------------------------------------------------------------- [1/5] Cidre: Hello, new students! Over here! {calling} [2/5] Cidre: Welcome to the island of Grookwarts! I will be guiding and helping all the new students. {welcoming} [3/5] Cidre: So all of you will be getting two vouchers each, and with them you will need to buy one wand, and a book or tome. {explaining} [4/5] Cidre: You can find everything here around the docks. Choosing your materials is very important, so buy the ones that speak to you! {explaining} [5/5] Cidre: When you're done, meet with Miss Una at the front gates! {brightly} -------------------------------------------------------------------------------------- [1/3] Una: Alrighty, fledgeling Grooks! {explaining} [2/3] Una: Seems like you all have your materials in order. You are now free to enter Grookwarts and begin your lessons. {normally} [3/3] Una: The door is just behind me. Walk on in! {brightly} -------------------------------------------------------------------------------------- [1/1] Student: Hush, hush! The speech will be soon! {quietly} [1/1] Student: Hurry, take a seat! The banquet will be starting any second now! {impatiently} -------------------------------------------------------------------------------------- [1/10] ??? (Headmaster): Magical children of Wynn and Gavel alike... We welcome you here, to our fair academy. {loudly} [2/10] Student: Oh lordy, the headmaster! I didn't even see him come in! {suprised} [3/10] Student: Uhm... I don't see him at all, actually. {confused} [4/10] Headmaster: Well, I should hope you can see me now, all of you. Oh, what a splendid turnout this year! {amazedly} [5/10] Headmaster: Apologies, I simply can't resist a bit of theatrics. But now, it is time to listen and learn, fledgeling Grooks. {normally} [6/10] Headmaster: We knowledged mages and scholars, the Order of the Grook, are pleased to see each of you here. Whether you be a young mind aching with curiousity... {explaining} [7/10] Headmaster: ...or an old hat looking to refine their knowledge, all seeking to learn magic are welcomed here. We expect great things of you. {proudly} [8/10] Headmaster: Now, to business. You will write your schedules for the semester. Look down on your paper and write in what classes you wish to participate in. {explaining} [9/10] Headmaster: You will need to choose four classes, one from each category. The categories are: Elemental Magic, Practical Magic, Magical Creatures, and Types of Magic. {explaining} [10/10] Headmaster: The schedule book is at the end of the table. Worry not, there is no limit on class size. If you wish to take it, you may take it. {explaining} -------------------------------------------------------------------------------------- [1/1] Headmaster: Just fill in what subject you want to take and our guides will lead you to your classes. {normally} -------------------------------------------------------------------------------------- *Upon choosing the Earth class* [1/1] Headmaster: The element of nature and physicality. Now, choose a Practical Magic lesson. {normally} *Upon choosing the Water class* [1/1] Headmaster: A true wizard after my own heart, seeking wisdom! Good choice. Now, choose a Practical Magic lesson. {proudly} *Upon choosing the Air class* [1/1] Headmaster: The element of freedom and high spirits. Now, choose a Practical Magic lesson. {normally} *Note: upon choosing the Fire class* [1/1] Headmaster: The element of bravery and resolve. Now, choose a Practical Magic lesson. {normally} *Upon choosing the Thunder class* [1/1] Headmaster: The element of destruction and force. Now, choose a Practical Magic lesson. {normally} -------------------------------------------------------------------------------------- *Note: choosing Magical Effects* [1/1] Headmaster: Effects and materials are intertwined in function, but each has applications independent of one another. Now, choose a Magical Creatures class. {explaining} *Upon choosing Magical Materials* [1/1] Headmaster: Artificing is a very useful tool for the burgeoning magic user! I'm fond of it, myself. Now, choose a Magical Creatures class. {interestedly} -------------------------------------------------------------------------------------- *Upon choosing Wybels* [1/1] Headmaster: Ah, yes... as well-liked as that class is, those Wybels are more trouble than they're worth to keep sometimes. Lastly, you must choose a Magical Type class. {disappointedly} *Note: choosing Species* [1/1] Headmaster: So you seek a broad spectrum of knowledge upon magicality! I wholeheartedly approve. Lastly, you must choose a Magical Type class. {proudly} -------------------------------------------------------------------------------------- *Upon choosing Nature Magic* [1/1] Headmaster: What you take from the earth, you must give back. That's nature's way. Remember that as you learn. And with that, your schedule is completed. {explaining} *Note: choosing Corruption* [1/1] Headmaster: To learn of the Corruption is a great risk. While admirable, remember your mind has limits. And with that, your schedule is completed. {explaining} -------------------------------------------------------------------------------------- [1/1 Ghost Guide: I'll be leading you to your classes, everyone! Talk to me when you're ready to go. {calling} -------------------------------------------------------------------------------------- [1/2] Ghost Guide: Alright, fledgling Grooks! Your first class is starting in just a minute. Follow me! {explaining} [2/2] Ghost Guide: Here are the elemental classes. Step on in. Your magical journey truly begins here! {excitedly} -------------------------------------------------------------------------------------- Earth Class: [1/9] Teacher: Now, all of you. Sit. Listen. {normally} [2/9] Teacher: Earth is an element of great power. Versatile and everpresent, nearly as the air. {explaining} [3/9] Teacher: Thunder provides force... earth provides sheer power. The difference... Force chooses its path. Power is force, directed. {explaining} [4/9] Teacher: Earth is also the earth itself. Stone, metal, trees and soil. Trees sway in the wind, but do not break. And the mountains do not crumble. {explaining} [5/9] Teacher: The Touroto, steeped in earthly magic, are nearly invincible to all but themselves. It is proof of the earth's strength. {passionately} [6/9] Teacher: The Doguns... They were masters of the earth, and fire alike, shaping caverns to their will... And now, nearly extinct. A terrible crime... {sadly} [7/9] Teacher: But we shall honor them, and move forward. We shall strike the earth and claim it to be our own. {sadly, determined} [8/9] Teacher: The tome directs the earth's force. Take it, and utilize it to shatter the stones I summon. {explaining} [9/9] Teacher: The darkest parts of the stone are weak points. Find them, and learn the power of the earth. {normally} -------------------------------------------------------------------------------------- [1/1] Teacher: You know the earth's power, fledgeling. There is nothing more for you here. Go. {supportively} -------------------------------------------------------------------------------------- Thunder Class: [1/10] Teacher: Hee hee, take your seats, take your seats, TAKE. YOUR SEATS! A marvelous batch of eager students today!! {excitedly} [2/10] Teacher: Almost as marvelous as the powers of Thunder! Energy! Pure, unfocused energy! Devastation, desolation, and undistrialization all alike! {gleefully} [3/10] Teacher: Yes, yes! Thunder is technical and versastile! Unreliable to all those who don't know how to rely upon it, to those dextrous of hand and mind! {explaining passionately} [4/10] Teacher: But woe, woe. Thunder is reviled, reviled! Pure energy has no morality! If used for good, yes yes, ho hum, but if used for evil, oh, burn the witch! Burn, burn! Evil, they say! Pah!! {disgustedly} [5/10] Teacher: All magicks are unaligned with silly concepts such as morality. They are pure chaos! But thunder, the element of energy and force, it seems ever so EASY to use for evil... {gleefully} [6/10] Teacher: And evil has found it, found it! CORRUPTION!! DEMONS!! Forces anathema to us, but knowledged in the ways of force, and thus, thunder! So terrible, terrible, and thunder mages feared, feared... {passionately, then regeretfully} [7/10] Teacher: And then, then! Joyous day, the Corkians arrived with their marvelous machines, and their electromagic! Thunder controlled, thunder tamed! The wonder of it all! {excitedly} [8/10] Teacher: Electromagic makes handles crank, gears spin, metal move, gives sheer stones the power to THINK, and to PLAN! A Corkian original, and a splendid, splendid development reintroduced! {gleefully} [9/10] Teacher: And so, you shall see for yourselves! Electromagic at work! You will control thunder and electricty, and make the machines bend to your will today, today, this shocking day! {passionately} [10/10] Teacher: The mechanism is behind me now! Come up, come up! See the power of thunder, shackled by our whims, won't you, Student? {flamboyantly} -------------------------------------------------------------------------------------- [1/2] Teacher: Whee hee hee! Thunder tamed, thunder shackled and your magical wings unbound by such petty concepts, student! What a show! {excitedly} [2/2] Teacher: Expand your knowledge ever further, further! Your task is complete, complete, and your next awaits! {gleefully} -------------------------------------------------------------------------------------- Fire Class: [1/10] Teacher: Good to see a decent turnout this year for my class. Too dangerous, pah! You can take this just fine. {determinedly} [2/10] Teacher: Anyways. The Fire element class. Many misunderstand just what fire stands for...but after today, you will leave with courage in your hearts. {normally} [3/10] Teacher: Fire is, of course, related to physical fire, magma, etcetera. A burning torch is a source of fire magic, but that is not the only source of it. {explaining} [4/10] Teacher: Courage, bravery, and defensiveness are also tied to the fire element. Those stalwart and selfless, willing to sacrifice themselves for others. {passionately} [5/10] Teacher: In addition, although water is tied to healing magic, fire is tied to self-healing. Regenerative capacity, if you will. Many fire-based artifacts heal the user passively. {explaining} [6/10] Teacher: And while they are on the verge of extinction after the war in the Molten Heights, the Dogun species used to embody fire and earth magic alike. It is a shame what happened to them. {sadly} [7/10] Teacher: Unfortunately, it is also notable that corrupted creatures are often connected to fire, by nature of the corruption seeming to bring heat wherever it goes... {annoyedly} [8/10] Teacher: But aside from that, onto our practical test. You will all come up to me, starting with Tyralion, and hone your courage. I will be lobbing fireballs at the wall behind you. {explaining} [9/10] Teacher: You will need to destroy the fireballs before they hit the wall, by attacking them directly. If you are hit, it counts as a failure! Now. Let's get started, Tyralion. {explaining} [10/10] Teacher: Are you ready? Summon your bravery. {determinedly} -------------------------------------------------------------------------------------- [1/3] Teacher: Ok Grook. I hope you're ready. {normally} [2/3] Teacher: Lets start with 1 fireball. {excitedly} [3/3] Teacher: Go! {excitedly} -------------------------------------------------------------------------------------- [1/3] Teacher: Ok Grook. I hope you're ready for another test. {normally} [2/3] Teacher: Now with... 3 fireballs! {excitedly} [3/3] Teacher: Go! {excitedly} -------------------------------------------------------------------------------------- [1/3] Teacher: Ok Grook. I hope you're ready for the final test! {excitedly} [2/3] Teacher: With only 5 fireballs! {passionately} [3/3] Teacher: Go! {normally} -------------------------------------------------------------------------------------- [1/2] Teacher: Well done, fledgeling Grook! Continue to sharpen your instincts. You'll be a fine hero someday, I am sure of it. {proudly} [2/2] Teacher: Dismissed, student. You may leave. Now, do I have any volunteers for the next round...? {proudly, then curiously} -------------------------------------------------------------------------------------- Water: [1/8] Teacher: Aah, wow! Everyone s-sure got here quick... {suprised} [2/8] Teacher: Welcome, w-welcome. The Water element class is...certainly an interesting one, I-I'd hope... Because water doesn't j-just pertain to, well, w-water... {nervously} [3/8] Teacher: It also is the element o-of knowledge, and pure magicality. Water i-is a sort of magical default, if you w-will. If it isn't focused on o-one element or another, magic ends up being water-based. {nervously, stammering} [4/8] Teacher: Learning a-about the water element and e-expanding your horizons can allow you to cast spells easier... C-control the flow of magic better, you see. {nervously, confusedly} [5/8] Teacher: Most aquatic creatures are t-tied to water, though creatures that live in icy or snowy environments are, t-too...often, they are also connected to air, but not always. {stuttering} [6/8] Teacher: In a-addition, many holy artifacts are enchanted with water magic... S-something about how it's a pure type of energy, I believe. {thoughtfully} [7/8] Teacher: Lastly, healing abilities are b-bolstered by water magic. Just knowing magic well d-doesn't help, but actually having artifacts charged w-with water magic can increase healing capabilities. {explaining} [8/8] Teacher: N-now, for your test, I have...um, a...a test. Anyone who wants to try it f-first, just go up and start. {nervously} -------------------------------------------------------------------------------------- [1/2] Teacher: Good w-work there! I h-hope I wasn't too boring with all my talking... You can go now. {proudly, anxiously} [2/2] Teacher: N-now, who's n-next? And...i-is it really cold in here for all of you, too? Or, is it j-just me...? {nervously} -------------------------------------------------------------------------------------- Air: [1/12] Teacher: Arright class, the sooner we start, the sooner we finish, so everyone, take your seats! You'll be getting up soon enough anyways! {passionately} [2/12] Teacher: Movin' right along. Air! You're breathin' it, we're surrounded by it, but ain'tcha know what it's all about yet, so pay attention. {explaining} [3/12] Teacher: Air is the element of freedom! Speed, wind, and agility. If you're trained well in agility, attacks'll seem like they just phase through ya! {excitedly, mysteriously} [4/12] Teacher: But over and above that, 'cause of air's ever-presence, it's one of the most versatile kinda of magic in existence. People use it in all sorts of ways. {explaining} [5/12] Teacher: Over in Gavel, the Bantisu Air Monks have managed to extend their sight by the wind! They use this to help guide folks who get lost in that canyon over there. {excitedly} [6/12] Teacher: Many winged sorts a'creatures are tied to air, but not all of them. Some air magic users just straight-out float! Now wouldn't that be nice, eh? {excitedly} [7/12] Teacher: Due to their tenuous physicality, souls and spirits are also often related to air magic. Makes ya wonder if you could just blow a ghost out the window! {explaining} [8/12] Teacher: And finally, some old, old tales tell of a woman who crossed the sea before it was calmed using air magic to fly. 's just an old legend, but an interesting one. {explaining} [9/12] Teacher: Now, onto the practical test! It's time to get those bones a-shakin'! You'll be runnin' an obstacle course I have set up, but with a twist. {excitedly} [10/12] Teacher: Everyone up to the table! You'll need this feather with ya to get through. It'll help you jump higher! {excitedly} [11/12] Teacher: The goal is to grab three crystal balls I put in the obstacle course. Once you find 'em, bring 'em back to me. {normally} [12/12] Teacher: The course is behind me. Shake a leg, now! {excitedly} -------------------------------------------------------------------------------------- [1/3] Teacher: Lessee here, one, two, three, yes indeedy! You got through that pretty quick! {thoughtfully, proudly} [2/3] Teacher: Now, if you'll just hand me back that feather ya got there... {normally} [3/3] Teacher: ...then you'll be all done! Congrats, little fledge, you've finished this class! Now get on along to your next one! {proudly} -------------------------------------------------------------------------------------- [1/1 Ghost Guide: Moving swiftly on, the next class is just across the way. Follow me! {explaining} -------------------------------------------------------------------------------------- Magical Effects Class: [1/10] Teacher: Okay class, everyone take your seats, and listen up. This class is going to be interesting. {passionately} [2/10] Teacher: As you know, this class is all about magical effects, speifically those tied to various materials, and how they'll affect you! {normally} [3/10] Teacher: This is going to be a hands-on learning experience, so those of you with weak constitutions may request to skip the demonstration if you're concerned for your health. {concernedly} [4/10] Teacher: If you've read my books, you know about Quartz, and how dangerous it can be if overcharged. So, of course, we have an overcharged sample here so you can feel the signs of it. {explaining} [5/10] Teacher: It may be explosive, but it will be in a controlled manner. The worst that'll happen to you is your face will get a bit dusty, or your glasses will fall off. {explaining} [6/10] Teacher: Magical crystals, as we have to my left here, can be charged with all kinds of different effects. This is an incredibly valuable aspect for artificers. {normally} [7/10] Teacher: Depending on the formation, they can have natural effects as well. These crystals were found in Gavel's floating islands, and...well, let's say it's difficult to keep it in its case. {nervously} [8/10] Teacher: Our last sample is of cosmic material, and if you're sickened easily, then don't examine it. Its effects are mostly unknown, but one thing's certain... {menacingly} [9/10] Teacher: ...it's dangerous to be exposed for long periods. Now, each of you will go back behind me, and examine and interact with each of the three samples provided. {menacingly, then normally} [10/10] Teacher: Once you've done so, then you can leave. Hands-on training is the best way to learn, after all. {normally} -------------------------------------------------------------------------------------- [1/2] Teacher: Well done. How did that feel? {curiously} [2/2] Teacher: Personally, the void sample is the most interesting to me. You may now leave the classroom. {thoughtfully} -------------------------------------------------------------------------------------- Magical Materials Class: [1/8] Teacher: Alright everyone, take a seat but don't get comfy. You'll be getting up soon. Hope you brought your reading glasses. {condescendingly} [2/8] Teacher: See, I'll just be giving you a short primer, then sending you out for your practical exercise, since I have all this written down already. {normally} [3/8] Teacher: The basis of this class is that many materials, whether you know it or not, are inherently magical in some way or another. If you want to be an artificer, you need to know how each one works. {passionately} [4/8] Teacher: Thankfully, the field of artifice is a very popular one, so there's a wealth of knowledge out there on magical materials and how to use them effectively. {excitedly} [5/8] Teacher: Heck, Wynn soldiers are cobbling together rings out of copper and old spider silk, so you know this sort of thing is easy to get into. Tough to master, though! {snobbishly, then normally} [6/8] Teacher: For those intimidated, you don't need much crafting knowledge for this class; you'll be reading up on everything you need to know in the back. {explaining} [7/8] Teacher: You all will be crafting a magical amulet using different items. I've got stockpiles in the back; everyone will be crafting a different kind of necklace. {explaining} [8/8] Teacher: Here's a note of what you should craft. Once you have the materials you think you need, come to the crafting table. It's enchanted, and will craft the item for you if you have what you need. {normally} -------------------------------------------------------------------------------------- [1/2] Teacher: Mhm, that's the ticket, student. If you're interested in learning more, you can probably find my books at most libraries. {proudly} [2/2] Teacher: Your feathers are coming in just nicely, fledgling. You can scoot off to your next class now. {normally} -------------------------------------------------------------------------------------- [1/1] Ghost Guide: There's a bit of a walk to your next class. Follow me. {resignedly} [1/1] Ghost Guide: These staircases were supposed to move, but... That was too much work to put together, apparently. They're a pain to navigate, aren't they? {explaining, annoyed} -------------------------------------------------------------------------------------- Species Class: [1/14] Teacher: Hello, students. This is your magical creatures class, and I will be your instructor. {normally} [2/14] Teacher: Different species have different levels of innate magicality. This is often an invisible aspect of the species. You must never assume. {monotone} [3/14] Teacher: To begin with, Doguns. They are ancient creatures, artificial-seeming at first. Despite this, they are highly adept at earth and fire-based magic. {passionately} [4/14] Teacher: Able to quite literally move mountains, it is theorized that they were the ones to carve out the inside of the Molten Heights into the caves we know today. {normally} [5/14] Teacher: Tales also tell of their utilizing demonic energy for various purposes. However, we are only able to assume their magical energy from Dwarven tales, as they are nigh-extinct. {regretfully} [6/14] Teacher: Moving on. The term "Greenskin" is a catch-all for Trolls, Goblins, Orcs, Ogres, and Hobgoblins. Some include Gerts into this definition, though by technicality they are seperate. {explaining} [7/14] Teacher: Though many Greenskin societies have mystical practices, the only known way for them to utilize magic is through artifacts. They've little magical potential. {normally} [8/14] Teacher: Meanwhile, Villagers are of the opposite persuasion. High magical potential, often unrealized out of laziness. {regretfully} [9/14] Teacher: Humans are often thought of as more magical than Villagers, due to Fruman soldiers seeming to know some magic innately, but this is untrue. {explaining} [10/14] Teacher: Dwarves have a sumiliar level of magicality to Humans, but like Villagers, it often goes unrealized. Their culture values physical strength more. {explaining} [11/14] Teacher: It is theorized that the reason for this is due to their distaste for the demonic energies of the Doguns. They reject their magic potential often, such that it is lessening over time. {regretfully} [12/14] Teacher: Inversely, Elves have a deep connection to their magicality. Despire their reclusiveness, they are known for their open share of magical energy within their own society. {passionately} [13/14] Teacher: The outcast Elves of Efilim have shared their connection to what they refer to as 'The Light.' This connection is supposedly unfathomable, but guides them and protects them. {mysteriously} [14/14] Teacher: Now, we see if you were paying attention. You will come here and order the societies I have referred to in this class from least magical, to most. {explaining} -------------------------------------------------------------------------------------- [1/1] Teacher: Correct, student, thank you for paying attention. No one ever seems to in this class. You may go. {thankfully} -------------------------------------------------------------------------------------- Wybels Class: [1/14] Teacher: Alright, fledgeling grooks. Time to hit you with all the info you're really here for! {normally at the moment} [2/14] Teacher: Wybels! Pronounced like "nibble," they're a rather popular pet nowadays. But you all knew that, you want to know where they came from. {explaining} [3/14] Teacher: The explanation that we got was that they lived in the Ahms region, and when it split open, they eventually burrowed onto the surface of the Sky Islands. {explaining excitedly} [4/14] Teacher: But no one actually KNOWS for sure. That means they. Could. Be. ANYTHING! What could lie beneath that veneer of fluff and playful demeanor?! {passionately and conspiratorial} [5/14] Teacher: Oh, speaking of fluff. They wooly fur never actually stops growing, ever, and neither do their hooves, their horns, or their teeth. They shed often. {back to normally} [6/14] Teacher: These materials have innate magical energy to them. Stable like lodestone and reliable like quartz, but not as powerful as either. Interesting, that a fluffball has that potential!! {normally, but with a conspiratorial tone at the very end} [7/14] Teacher: Wybel fluff is also able to be boiled, and it turns into a sticky molasses-like substance. It's used for candy, and it's very popular...but it's all POISON!! {normally, then conspiratorial} [8/14] Teacher: It's poison, I tell you! Wybel meat is horrendously inedible! It'll give you the worst stomachache of your life! The candymakers are feeding us DEATH! {extremely conspiratorial} [9/14] Teacher: And the worst part is, if too much fluff gathers up in one spot, ANOTHER WYBEL APPEARS! They reproduce by budding!! Growing out of lint and dust! It's a no-win game they're makin' us play! {excitedly, angrily} [10/14] Teacher: Wybels do have some good use though...they can sniff out sources of cosmic magic, like a pig sniffs out truffles. Sometimes they even try to take it home. {back to normally} [11/14] Teacher: It's almost like they miss it, somehow. It's almost like they might be FROM outer space! It's ALMOST like they bring insanity-inducing things into our houses ON PURPOSE! {growing in conspiratorial tones as the line continues} [12/14] Teacher: They're here to kill us all, I swear it! How else would you explain a wybel VAPORIZING a group of poachers? Ten colors of wybel, every one of them rotten evil! {passionately, conspiratorial} [13/14] Teacher: Everyone says there's only nine, but WE know the truth! There's a tenth out there, an ultimately powerful one that wants us all gone. Pray you never see it, kids. {angrily, passionately} [14/14] Teacher: Anyways, my lesson's safe from all that. All you have to do is re-order these plush Wybel toys on the stand. You'll figure it out once you're up here. {suddenly normal again} -------------------------------------------------------------------------------------- [1/1] Teacher: Alrighty, fledgeling, good job. You're armed with the REAL truth now! Go on to your next class. {excitedly} -------------------------------------------------------------------------------------- [1/2] Ghost Guide: Next class is actually rather close! {happily} [2/2] Ghost Guide: Just follow me. {normally} -------------------------------------------------------------------------------------- Corruption Class: [1/18] Teacher: ...I was hoping for a smaller class size. {sadly} [2/18] Teacher: Corruption is incredibly dangerous...it'll be tough to keep so many students safe. If anyone wishes to leave, you may. {normally} [3/18] Teacher: Now... Corruption is a force of nature of...some description. Yes, you heard me right. We don't actually know much about it. {nervously} [4/18] Teacher: Even though it's plagued the Wynn province for a thousand years, the way it behaves is so incredibly alien in nature that it's nigh-impossible to study. {explaining} [5/18] Teacher: We know it raises undead bodies... The working theory is that the more heavily injured a target is, the more susceptible they are to being corrupted. {explaining} [6/18] Teacher: And...well, you can't exactly get more injured than "dead," Hence, the growth of zombies and skeletons and all, over in Wynn. {explaining} [7/18] Teacher: It appears to spread by a complex "root" system. A scientist from Nesaak, Orikal, has studied this. The corruption spikes appear to spread it in greater concentration. {explaining} [8/18] Teacher: As for the effects on your person, most often paranoia and anger are seen. And that's about the only consistent thing with it; it affects everyone slightly differently. {normally} [9/18] Teacher: The worst part is that practically every single thing we've touched on here is conjecture and theorycrafting! The force of corruption is terrifying. {nervously} [10/18] Teacher: The only thing we know for certain is that powerful ice-based magic can halt corruption, as seen in the Nesaak region. {hopefully} [11/18] Teacher: Now, the dangerous part. Everyone, come up past my desk here. We'll examine a corrupted creature in a controlled environment. {anxiously} [12/18] Teacher: We have one in captivity, and its cage is reinforced with the strongest metals we have...so dear god let it be enough. {desperately} [13/18] Teacher: Bringing it out now...be sure to back up. We don't want anyone caught in the crossfire here. {nervously} [14/18] Teacher: One thing to note about undead corrupteds...they can't be cured. You can weaken them, but that's about it. ...wait... {sadly, then confusedly} [15/18] Teacher: Wait, why's it spreading here? It's never done this before! E-everyone, back up, now! {shockedly} [16/18] Teacher: A-as you can see, corruption is very powerful, eheheh, c-can anyone go get another teacher or something?! {anxiously} [17/18] Teacher: Wait, no! It's corroding the bars! Everyone, RUN NOW! GET OUT OF HERE, CLASS DISMISSED!!!! {scared, screaming} [18/18] Teacher: GAACK! No, student, I said RUN! Don't fight that thing, get OUT! {shocked, scaredly} -------------------------------------------------------------------------------------- [1/2] Teacher: Dear lord...that was awful. Student, I can't believe you were able to kill that thing! {relieved, shocked} [2/2] Teacher: Class absolutely dismissed. We've got to cancel this class...it's far too dangerous for the students... {sadly} -------------------------------------------------------------------------------------- Nature Class: [1/10] Teacher: Welcome in, guys and gals...we're learnin' about nature magic today! {somewhat excitedly} [2/10] Teacher: There's two main ways of usin' nature magic... Shamanism and Druidism. Two sides of the same coin, man. {explaining} [3/10] Teacher: Druidic practices tend to deal with healing more, and nurturing. When life's created, it gives off energy...and Druids use that energy for their magic. {explaining} [4/10] Teacher: Shamanic skills are a lot more direct, man. They take the life from other things and use that to do their stuff. It's way more varied than Druidic magic. {excitedly} [5/10] Teacher: Each has its ups and downs, man. Druidism is chill and helpful...but you can really expand your mind with Shamanism, buddies. {thoughtfully} [6/10] Teacher: Either way, it's all about equivalent exchange, y'see? You can't get somethin' from nothin' man. Either make life or take life. {explaining} [7/10] Teacher: But, it's not picky about what life you take, man! A good shaman takes from plants and animals, not people! {annoyedly} [8/10] Teacher: Don't be a Slykaar, kiddos. He asked for human sacrifices, but he lived in a jungle man! Like, what the hey! He coulda done anything else! {angrily} [9/10] Teacher: Anyways. Our test today, little buds, is to practice some shamanic skills. We got a sick cow in the back, and you're gonna nurse it back to health. {happily} [10/10] Teacher: You'll need to sacrifice some old Grooks, but it has to be just the right amount, man! The practice is through the door behind me. {explaining} -------------------------------------------------------------------------------------- [1/1] Teacher: When you think you have the right amount, activate the altar and see your results, man! {excitedly} [1/1] Teacher: You may now leave. {normally} -------------------------------------------------------------------------------------- [1/2] Teacher: Groovy work, man! You're at one with nature! {proudly} [2/2] Teacher: Your feathers are all grown out, man! Time to head out! {normally} -------------------------------------------------------------------------------------- [1/2] Ghost Guide: That's all four classes! I hope you found them magically enriching! Now, off to the graduation hall! {happily} [2/2] Ghost Guide: It's the room all the way at the bottom of the stairs. Hurry, don't hold up the ceremony! It won't start until everyone's there. {excitedly} -------------------------------------------------------------------------------------- [1/10] Headmaster: Take a seat. The ceremony is starting. {commandingly} [2/10] Headmaster: And so, your teachings, or at least their basics, have ended. Your magical feathers have started to grow! {proudly} [3/10] Headmaster: You have all been performing very well during your classes today. I've head quite a bit of praise from the teachers being passed around. {proudly} [4/10] Headmaster: But now, for your efforts, you shall not go unrewarded. You will leave here with more than just knowledge. {wisely} [5/10] Headmaster: Your tools have shaped your minds, subtly but inexorably. And so with that, what you leave with today, both in mind and in treasure, shall be different for each of you. {explaining} [6/10] Headmaster: Let us start with you. Please come up to the stage! {calling} [7/10] Headmaster: There is a reason I've called you up first, you know. Recall what I said about old hats earlier? Don't think we didn't notice the armor, or the weapon, or the grim countenance. {wryly} [8/10] Headmaster: But no need to worry. Those who truly have the drive to become learned in the ways of magic, no matter who they are, will always find their way here, and be accepted. {proudly} [9/10] Headmaster: A shame about Seasum, but not to worry. Now, hand over your materials, and you'll recieve your rewards. {normally} [10/10] Headmaster: And there you have it. Your feathers are grown, and you can spread your magical wings! Good luck on your adventures, Wynn soldier. {proudly}